Programming in C
Course : Programming in C
Description
Programming in C
Course
Name : Programming in C
Course
Level : Beginner
Course
Duration : 3 Months
Classes
per Month : 8 Classes per Month (Total 24 Classes)
About
This Course :
C is a powerful and widely-used programming language
developed in the early 1970s by Dennis Ritchie at Bell Labs. It's a
general-purpose language that's known for its efficiency, flexibility, and
low-level control over hardware. Here are some key aspects:.
·
Procedural
Language:
·
Portability:
·
Efficiency:
·
Structured
Language
·
Rich
Standard Library
·
Pointers
·
Preprocessor
Directives:
Overall, C's combination of efficiency, portability, and
low-level control makes it a popular choice for a wide range of applications,
from operating systems and device drivers to games and high-performance
applications. However, its syntax and manual memory management can make it more
challenging to learn compared to higher-level languages.
Learning Objectives:
At the end of this course, the
student will able to
· Learn how write a simple program in C.
·
Learn to write the programs
using looping and decision statements in C.
·
Learn the concepts of
variable, constant, identifiers, keywords and different data types in C.
·
Learn to work with arrays in
C.
·
Learn to define and use user
defined functions and pass arguments in function in C.
·
Learn to create new data
type using structure in C.
Read and write the data from files in C.
Course Content :
Lesson 1: Introduction
to C Programming
·
History and significance of C
·
Characteristics of C
·
Structure of a C program
·
Compilation process
Lesson 2: Basic
Syntax and Data Types
·
Variables and constants
·
Data types: integer,
floating-point, character
·
Type modifiers: signed,
unsigned, short, long
·
Basic input/output (printf()
and scanf())
Lesson 3: Operators
and Expressions
·
Arithmetic operators
·
Relational and logical
operators
·
Assignment operators
·
Increment and decrement
operators
·
Bitwise operators
·
Operator precedence and
associativity
Lesson 4: Control
Flow
·
Decision making: if-else
statements
·
Switch-case statements
·
Loops: while, do-while, for
·
Nested control structures
·
Break and continue statements
Lesson 5: Functions
·
Function declaration and
definition
·
Function prototypes
·
Passing arguments: call by
value, call by reference
·
Return values
·
Recursion
·
Scope and lifetime of variables
Lesson 6: Arrays
and Strings
·
Declaring and initializing
arrays
·
Accessing array elements
·
Multi-dimensional arrays
·
String manipulation functions
·
Character arrays and pointers
·
String input/output
Lesson 7: Pointers
·
Understanding pointers and
memory addresses
·
Pointer arithmetic
·
Pointers and arrays
·
Dynamic memory allocation:
malloc(), calloc(), realloc(), free()
·
Pointer to functions
Lesson 8: Structures
and Unions
·
Declaring and defining
structures
·
Accessing structure members
·
Nested structures
·
Structures and functions
·
Unions and their applications
Lesson 9: File
Handling
·
File operations: opening,
reading, writing, closing
·
Sequential file access
·
Random file access
·
Error handling with files
Lesson 10:
Preprocessor Directives
·
#include, #define, #ifdef,
#ifndef, #if, #else, #endif
·
Macros and inline functions
·
Conditional compilation
Lesson 11:
Standard Library Functions
·
Input/output functions
(stdio.h)
·
Mathematical functions (math.h)
·
String manipulation functions
(string.h)
·
Memory allocation functions
(stdlib.h)